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China's Gaming Boom: 753M Players, $50B Spending by 2025

9/2/2025

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Story summary
  • In 2024, China had 722 million gamers, expected to grow to 753.7 million by 2029, with player spending projected at $50.7 billion in 2025.
  • 85% of gamers are aware of generative AI; 39.4% show interest in its applications in gaming, and 60% of studios utilize it.
  • Mini games are popular, comprising nearly 10% of player spending, with 84% of gamers having played them.
  • Esports and livestreaming are significant, with 46.5% of gamers participating in esports activities.