Drooid Logo
Back to today’s briefing

Story perspectives

82% of Gamers Use Gaming to Combat Stress

10/29/2025

33 5

1 of 1

Story summary
  • A Livewire and PMCI Play study surveyed over 2,400 gamers across United States, United Kingdom, Canada, and Australia, finding that 82% use gaming to cope with stress, anxiety, or depression.
  • Among Generation Z (Gen Z), 92% cope with stress, anxiety, or depression through gaming.
  • Sixty-four percent prefer the term "player" over "gamer."
  • Gaming remains a priority expense during hardship, surpassing entertainment categories.
  • Sixty-four percent advocate for more diversity in games.