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Sandfall Interactive Prioritizes Creativity Over Expansion Despite Success
12/23/2025
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Broche Prioritizes Creativity
- Guillaume Broche, co-founder of Sandfall Interactive, says the studio will not expand despite Clair Obscur: Expedition 33 selling over 5 million units and earning nine Game Awards.
- Broche says the studio prioritizes creativity over management, arguing that limitations can spur creativity.
- He adds that adapting games to the team's strengths is key to success.
- Clair Obscur: Expedition 33 was disqualified from The Indie Game Awards for using generative AI content.
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