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Full Breakdown

2025: A Year in Gaming Reflections

12/26/2025, 9:40:24 PM

Overview of Family Gaming Preferences

In 2025, the Diamond household engaged with a diverse array of video games, reflecting both individual preferences and shared experiences. The eldest daughter excelled in Just Dance 2024, showcasing her skills in dance games, while the middle son favored Overwatch, expressing a strong preference for traditional gaming over mobile apps. The youngest daughter gravitated towards Resident Evil Biohazard and The Sims, indicating a blend of interests in both horror and simulation genres. The wife dedicated significant time to Crash Bandicoot: It’s About Time, demonstrating a commitment to completing the game.

Personal Gaming Highlights

Dominik Diamond, the author, reported his most played game as Marvel Snap, which he initially enjoyed for its innovative deck-building mechanics. However, he later expressed disillusionment due to the game's evolving nature and reliance on microtransactions. He also highlighted Doom: The Dark Ages for its immersive atmosphere and Blue Prince for its unique design, both of which he wished he could have explored more deeply.

Critiques and Controversies

Diamond faced backlash for his critical review of Outer Worlds 2, particularly regarding a bug that marred the gameplay experience. Despite the criticism, he acknowledged the game's artistic achievements and ambition. He also noted that Hollow Knight: Silksong, while popular among many gamers, did not resonate with him, reflecting a generational divide in gaming preferences. Additionally, he pointed to significant controversies in the gaming industry, including EA's partnership with Jared Kushner and the Saudis, and the high price of Outer Worlds 2, labeling both as morally questionable.

Anticipated Future Releases

Looking ahead, Diamond expressed excitement for GTA 6, expected to release in 2026, and The Witcher 4, anticipated for 2036. His reflections suggest a continued engagement with gaming culture, despite the challenges and criticisms he has encountered.

Verbatim Quotes

  • “Photograph: Obsidian Entertainment Game I got the most criticism for criticising: Outer Worlds 2 I experienced a minor pile-on when I wrote about how the Paintress boss battle bug in Clair Obscur ruined the whole game for me, but it’s still a gargantuan gaming achievement in terms of art, sound, acting, battle gameplay and ambition – which I appreciated even more after slogging through Outer Worlds 2.” — Dominik Diamond
  • “Both morally indefensible and repugnant.” — Dominik Diamond, on EA's partnerships and pricing issues.

Conclusion

The year 2025 for the Diamond family was marked by a mix of enjoyment and critique within the gaming landscape. As they navigated various titles and industry controversies, their experiences reflect broader trends in gaming culture, highlighting both the joys and challenges of modern gaming.