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Consistency in Gaming: The Top Five Most Played Games on PlayStation and Xbox in 2025

1/8/2026, 11:18:29 AM

Overview of the Core Event

In 2025, the most played games on PlayStation 5 and Xbox in the United States remained unchanged from the previous year, according to data from Circana's player engagement tracker. The top five games for PlayStation were Fortnite, Call of Duty, Grand Theft Auto V, Roblox, and Minecraft, while Xbox saw a similar ranking with Call of Duty taking the top spot, followed by Fortnite, Grand Theft Auto V, Minecraft, and Roblox.

Key Figures & Groups

Mat Piscatella, an analyst at Circana, provided insights into the gaming landscape, highlighting the stagnation in player engagement with new titles. He noted that the COVID-19 pandemic had expanded the gaming audience, but this growth has plateaued, leading to a situation where players are increasingly gravitating towards familiar, established titles rather than exploring new releases.

Why It Matters: Implications for the Gaming Industry

The persistence of the same top games indicates a significant challenge for game developers and publishers. Piscatella pointed out that a large portion of players are now purchasing fewer games, with only 16% of gamers buying new titles frequently. This trend has contributed to a wave of layoffs, studio closures, and project cancellations within the industry, as companies struggle to attract players to new offerings. The dominance of live service games, which allow players to invest time and money into familiar experiences, further complicates the landscape for new game releases.

Official Statements & Responses

Piscatella remarked on the current state of the gaming industry, stating, "The biggest competitor to any new video game is Fortnite." This sentiment underscores the challenges faced by new titles in breaking into a market dominated by established franchises. The anticipated full report on US video game sales for 2025 is expected to provide further insights into these trends.

Criticism & Opposition

Critics argue that the stagnation in player engagement with new games reflects a broader issue within the gaming industry, where innovation is stifled by the success of a few dominant titles. The reliance on established franchises may limit opportunities for new developers and creative projects, leading to a less diverse gaming landscape.

Conflicting Reports & Gaps

While the data from Circana indicates a consistent top five for both PlayStation and Xbox, there are discrepancies in player engagement across platforms. For instance, while Fortnite remains a top game on both consoles, the performance of Call of Duty varies, with some reports suggesting it is not performing well on Steam compared to other platforms.

Verbatim Quotes

  • “The biggest competitor to any new video game is Fortnite.” — Mat Piscatella, Analyst at Circana
  • “So when we're talking about the developers and publishers who are being hurt the most, are the games that are really targeting this 16% of total players that are purchasing very frequently, while the vast majority of players are buying a game or two a year, and they're playing Fornite, Minecraft, and Roblox.” — Mat Piscatella, Analyst at Circana

The gaming industry in 2025 reflects a landscape where established titles continue to dominate, posing significant challenges for new entrants and highlighting a potential stagnation in innovation and diversity within the market.