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Story summary
- Nate Purkeypile, former Bethesda lead artist, says The Elder Scrolls 6 faces expectations and pressure to meet quality standards.
- Purkeypile notes the game was announced early to manage fan anticipation after Skyrim's success.
- Purkeypile hopes for innovative features in The Elder Scrolls 6, such as new magic systems.
- Bethesda is playtesting The Elder Scrolls 6.
- Todd Howard, Bethesda's boss, hinted at a surprise release strategy similar to a recent remaster.
