Full Breakdown
Political Dissent Through Interactive Theater: The "asses.masses" Experience
2/11/2026, 12:56:34 AM
Overview of "asses.masses"
“asses.masses” is a live interactive video game that combines performance art with political commentary, engaging audiences in a narrative that reflects contemporary social issues. Created by Canadian artists Patrick Blenkarn and Milton Lim, the project debuted in 2018 and has gained urgency in light of recent events, including unjust incarceration and mass layoffs. The game was performed at the UCLA Nimoy Theater, where nearly 300 attendees participated in a seven-hour experience that emphasized collective action and political dissent.
Thematic Elements and Audience Engagement
The game employs a retro pixel art style interspersed with modern graphics, allowing for a diverse range of storytelling techniques. Audience members influence the narrative through vocal reactions, such as cheering or booing, which dictate the direction of the game. This interactive format not only fosters a sense of community but also mirrors the complexities of real-world organizing, as noted by Edgar Miramontes, leader of CAP UCLA, who highlighted the game's reflection of historical movements like the Civil Rights Movement.
Collective Decision-Making and Emotional Catharsis
Blenkarn articulated the intention behind “asses.masses,” stating, “Our theater is supposed to be a rehearsal for life,” emphasizing the importance of emotional experiences and collective decision-making. The game prompts players to consider their roles in societal change, asking, “Will the people who currently have the controller listen?” This dialogue between the audience and the narrative encourages participants to reflect on their agency within the context of political activism.
Criticism and Nuanced Perspectives
While the game is designed to be entertaining, it also presents a critical view of societal issues, such as the impact of automation and systemic oppression. Some audience members expressed skepticism about the effectiveness of protest, suggesting that certain paths may be “intellectually compromised.” This duality in perspectives enriches the experience, allowing for a broader discussion on the nature of activism and community.
Official Statements and Future Performances
The performance at UCLA marked the 50th iteration of “asses.masses,” with plans for future shows in Boston and Chicago. Blenkarn and Lim aim to continue exploring the intersection of gaming and theater, asserting that “the decisions people make in the room really matter.” The creators encourage audiences to engage with the material in a way that feels both enjoyable and thought-provoking, suggesting that “maybe revolution doesn’t always look like just this.”
Verbatim Quotes
- “Our theater is supposed to be a rehearsal for life,” — Patrick Blenkarn, Co-Creator of “asses.masses.”
- “There are instances in which a donkey may die because, in organizing to achieve their goals, these things happen.” — Edgar Miramontes, Leader of CAP UCLA
- “If you aren’t doing something that brings you joy, do something different.” — A character in “asses.masses.”
- “in case anyone is hoping for that opportunity.” — Patrick Blenkarn, Co-Creator of “asses.masses.”
The “asses.masses” experience serves as a unique platform for exploring the complexities of political dissent through interactive storytelling, inviting audiences to reflect on their roles in shaping societal change.
