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Wildlight Entertainment Faces Major Layoffs After Highguard Launch

2/12/2026, 12:36:25 PM

Overview of the Layoffs

Wildlight Entertainment, the developer behind the recently launched free-to-play game "Highguard," has reportedly laid off a significant portion of its staff, just weeks after the game's release on January 26, 2026. The studio, founded by former Respawn developers Dusty Welch and Chad Grenier, initially employed around 100 individuals. However, reports indicate that most of the team has been affected by these layoffs, with former employees sharing their experiences on LinkedIn.

Core Event: Layoffs Following Game Launch

The layoffs were confirmed by Wildlight in an official statement, which described the decision as "incredibly difficult." The studio emphasized that a "core group" of developers would remain to support and innovate on "Highguard." However, the exact number of employees laid off has not been disclosed. Former level designer Alex Graner stated that he, along with "most of the team," was let go, expressing disappointment over unreleased content he had worked on for the game.

Background & Context: Highguard's Launch

"Highguard" was unveiled at The Game Awards 2025, where it was positioned as a promising multiplayer shooter. Despite the initial excitement, the game received mixed reviews upon its release, with criticisms focusing on performance issues and gameplay balance. Following its launch, Wildlight attempted to address player concerns by introducing new features, including a five-person team mode, but the player count reportedly declined significantly.

Criticism & Opposition: Concerns Over Future Viability

The rapid layoffs have raised concerns about the future of "Highguard" and the studio itself. Critics point to the timing of the layoffs as indicative of the game's poor performance and the studio's inability to sustain its workforce. The lack of transparency regarding player metrics and revenue further compounds these worries, leading to skepticism about the game's viability as a live-service title.

Official Statements & Responses

In response to the layoffs, Wildlight stated, "We’re proud of the team, talent, and the product we’ve created together. We’re also grateful for players who gave the game a shot." The studio's commitment to maintaining a core team suggests an intention to continue supporting "Highguard," but the scale of the layoffs has left many questioning the studio's long-term plans.

Conflicting Reports & Gaps

While Wildlight has confirmed layoffs, the exact number of affected employees remains unclear. Graner's assertion that "most of the team" was laid off contrasts with the studio's statement about retaining a core group. Additionally, the lack of detailed performance metrics for "Highguard" leaves a gap in understanding the game's reception and the rationale behind the layoffs.

What's Next: Future Content and Studio Direction

Despite the layoffs, Wildlight has indicated that it has a year's worth of content near completion, which it hopes will engage players moving forward. However, the uncertainty surrounding the studio's future and the fate of unreleased content casts a shadow over these plans. As the gaming industry continues to face challenges, the situation at Wildlight serves as a reminder of the volatility within the sector.