Drooid Logo
Back to today’s briefing

Story perspectives

Sandfall Interactive's Clair Obscur: A Game Changer in Development

3/13/2026

26 3 Full Breakdown

1 of 1

Story summary
  • Sandfall Interactive, a studio with fewer than 40 employees, gained attention for its game Clair Obscur: Expedition 33, which the studio presents as a reference for others.
  • The game was developed with Unreal Engine's Blueprints for 95% of its content.
  • This visual scripting approach streamlined development and fostered collaboration between designers and programmers.
  • Sandfall's vanilla-first stance maximizes existing tools and is seen as hard to scale because of version-control issues.