1 of 1
Story summary
- Crimson Desert, launched by Pearl Abyss, faced criticism for a weak storyline and forgettable characters.
- Heo Jin-young, the CEO of Pearl Abyss, acknowledged the shortcomings in a Q&A, noting the team prioritized gameplay over narrative.
- Despite criticism, the game sold 3 million copies in its first week, with expectations to reach 5 million.
- Heo said there are no immediate plans for DLC, and patches will improve the base game.
