Full Breakdown
European Parliament Hears Stop Killing Games Initiative
4/18/2026, 8:03:58 AM
Advocacy for Digital Game Preservation
The Stop Killing Games initiative, aimed at preventing the shutdown of server-dependent video games, recently gained significant traction during a public hearing at the European Parliament. Founded by Ross Scott, the movement advocates for consumer rights and the preservation of digital game access, particularly after publishers discontinue support for their titles. The hearing, which followed a petition that garnered over one million signatures across various European countries, marked a pivotal moment in the campaign's efforts to influence legislative change.
Key Discussions and Support
During the hour-long session, Scott and other advocates presented their case to Members of the European Parliament (MEPs), emphasizing the detrimental impact of game shutdowns on consumers. Scott articulated that when a game is deemed "destroyed," it means that publishers have permanently disabled access to all copies sold, rendering them unplayable. This issue was exemplified by the shutdown of Ubisoft's "The Crew," an always-online game that became inaccessible once servers were taken offline.
MEP Nils Ušakovs, vice-chair of the committee, highlighted the importance of understanding the challenges faced by consumers when games become unplayable due to discontinued services. He noted that this initiative resonates with millions of European citizens, advocating for the protection of digital purchases and consumer rights in an evolving digital landscape.
Official Statements & Responses
The hearing received overwhelmingly positive feedback from MEPs, with Anna Cavazzini, chair of the Committees on the Internal Market and Consumer Protection, commending the speakers for their efforts. Katzner, an organizer of the initiative, expressed optimism about the hearing's outcomes, stating, "Every single MEP present expressed support for the initiative." European Commission director Giuseppe Abbamonte also indicated a willingness to explore copyright regulations that may not adequately address these issues.
Criticism & Opposition
While the hearing was largely supportive, some critics may argue that the initiative could impose additional burdens on game publishers, potentially affecting their business models. However, Scott clarified that the movement does not seek to alter monetization strategies but rather to ensure responsible practices when support for games is terminated.
What's Next for Stop Killing Games
The hearing represents a crucial first step in the legislative process for the Stop Killing Games initiative. Katzner noted that this is just the beginning, as the committee continues to review the submission. The organization plans to launch non-governmental organizations (NGOs) in both the EU and the US to further advocate for consumer rights regarding game preservation. Additionally, they are backing a lawsuit against Ubisoft, filed by France's leading consumer association, concerning the shutdown of "The Crew."
Verbatim Quotes
- “When we say a game has been destroyed, what we mean is a publisher has permanently disabled all copies of it that have been sold, so no one can ever play them again.” — Ross Scott, Founder of Stop Killing Games
- “We want this to be as easy and practical as possible for all parties involved and are very open to how that is achieved.” — Ross Scott
The Stop Killing Games initiative's recent hearing at the European Parliament underscores a growing recognition of the need for consumer protections in the digital gaming industry, paving the way for potential regulatory changes in the future.
