Full Breakdown
Moon Studios Confirms Console Release for "No Rest for the Wicked"
4/21/2026, 12:55:13 AM
Development Update and Console Release Plans
Moon Studios, the developer behind the action RPG "No Rest for the Wicked," has assured console players that they have not been overlooked, despite the game currently being unavailable on PlayStation and Xbox platforms. The game, which is characterized by its isometric perspective and soulslike combat, was initially released in early access on Steam on April 18, 2024. It has garnered positive reviews for its hand-crafted environments and visually striking oil-painting-like graphics.
The studio announced that the console versions for PlayStation 5 and Xbox Series X|S will launch simultaneously with the full version 1.0 release. This announcement coincided with the two-year anniversary of the game's early access phase, during which PC sales have exceeded 1.7 million units. While PC players have had access to the game, console users will have to wait until the end of the early access period for their opportunity to play.
Prioritization of Quality Over Speed
Moon Studios has emphasized that their current focus is on completing version 1.0, which has undergone significant changes during its early access phase. Notable updates, including "The Breach" and the co-op update "Together," have contributed to stabilizing the gameplay experience. The studio has justified the decision to delay the console release, citing the technical demands of the game, which features a detailed hand-painted aesthetic and a complex physics system. They believe that prioritizing a polished product for console players will ultimately lead to a better gaming experience.
The studio's transition to self-publishing in 2025, after reacquiring rights from Take-Two, has allowed them to maintain control over the game's development and release strategy. Moon Studios has indicated that the performance optimizations made for the PC version over the past two years would be challenging to replicate on console systems without diverting resources to ongoing maintenance.
Pricing and Market Position
As part of the transition to version 1.0, the price of "No Rest for the Wicked" is set to increase from approximately $40 to $60. This price adjustment reflects the studio's commitment to delivering a high-quality gaming experience. Console players will ultimately pay more for the game, but they will receive a technically superior package at launch, free from the early access issues faced by PC players.
Official Statements & Responses
Moon Studios has reiterated its commitment to the console community, stating that they are integrated into the development process. The studio's philosophy prioritizes quality over speed, ensuring that the final product meets high standards before release.
Criticism & Opposition
Some critics argue that the extended wait for console versions may frustrate potential players who are eager to experience the game. However, Moon Studios maintains that this approach is necessary to avoid the pitfalls of early access, which can lead to a less polished product.
Verbatim Quotes
- “0 is justified for technically demanding titles like "No Rest for the Wicked“Sensible.” — Moon Studios
- “Those who want to play on PS5 or Xbox will ultimately pay more, but will get a technically superior package.” — Moon Studios
