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Story summary
- Sony and Bungie effectively ended Destiny 2 after years of declining profit.
- An anonymous source said the game rarely turned a profit, while leadership spent millions on a 208,000-square-foot headquarters.
- Expansions Lightfall and The Final Shape missed sales expectations, while the Year of Prophecy’s reduced content drove many players away.
- Bungie redirected resources to Marathon, while Sony now favors cheaper live-service projects and says a new Destiny game would sell.
