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Bethesda Confirms Multiple Fallout and Elder Scrolls Projects While Rolling Out Creation Engine 3

7/20/2026, 12:10:12 AM

Core Announcement

Bethesda Game Studios announced that remasters of Fallout 3 and Fallout : New Vegas are in development, that a new Fallout title from Obsidian Entertainment is underway, and that Fallout 5 and The Elder Scrolls VI remain in pre-production. All four projects will be built on Creation Engine 3, the shared technology platform the studio has been evolving since the launch of *Starfield* in 2023.

Background & Context

The updates arrive weeks after Microsoft disclosed a reduction of 3,200 Xbox-division positions, including roughly 440 jobs at ZeniMax Media’s studios. Since Microsoft’s 2021 acquisition of ZeniMax, Bethesda has operated under the Xbox umbrella, and the company’s “title-by-title” platform strategy—articulated by Xbox CEO Asha Sharma at the June games showcase—has encouraged parallel development tracks across its franchises.

Key Figures & Studios

  • Todd Howard, executive producer at Bethesda Game Studios, continues to lead the studio’s technical direction.
  • Obsidian Entertainment, now a Microsoft studio, previously delivered *Fallout : New Vegas* and will develop a separate Fallout project distinct from Bethesda’s own Fallout 5.
  • Microsoft/Xbox provides the overarching corporate framework, balancing the expanded portfolio against recent workforce reductions.

Technical Platform & Data

Creation Engine 3 is described as a “shared platform built since *Starfield*’s 2023 launch,” intended to support simultaneous development of large-scale worlds. The Creation Club program, which runs on the engine, has paid creators $10 million across titles such as *Fallout 4* and *Starfield*. The engine’s design emphasizes extensibility and modding, contrasting with the visual fidelity of engines like Unreal or RE Engine.

Official Statements & Responses

Bethesda’s formal release stated: “While we’re not announcing any dates today, we have been working on remasters for both Fallout 3 and Fallout : New Vegas.” The announcement also confirmed that the remasters, the Obsidian Fallout game, Fallout 5, and The Elder Scrolls VI are all progressing, though no release windows or platform details were provided. No comment was made regarding the recent layoffs.

Criticism & Opposition

Some gamers have expressed concern that the Creation Engine series “lacks the fidelity of engines like Unreal or the cinematic qualities of in-house engines like RE Engine.” Critics argue that while the engine excels at mod support, it may fall short of contemporary visual expectations for flagship titles.

Conflicting Reports & Gaps

  • Scope of Remasters: Bethesda did not clarify whether the Fallout 3 and New Vegas updates will be graphical refreshes, system overhauls, or full remakes.
  • Impact of Layoffs: The studio’s statement omitted any reference to the 440 ZeniMax positions cut, leaving the effect on the announced projects uncertain.
  • Timeline: No dates were supplied for any of the four projects, maintaining the long-term horizon first set for The Elder Scrolls VI in 2018 and Fallout 5.

Verbatim Quotes

  • “When we build these worlds, it starts with the tech. A lot of people think engine, they think rendering, but there's so much more that goes into it from a tool side and a system side,” — Todd Howard
  • “If you go back, something we've been super passionate about since we sort of started this run with Morrowind, I was adamant that I wanted the Elder Scrolls Construction Set to come with the game, like as a separate disc.” — Todd Howard

The announcement confirms Bethesda’s ambitious roadmap while leaving critical details—release timing, remaster depth, and staffing implications—unresolved.