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Full Breakdown

My Arms Are Longer Now: A Comedy-Stealth Game Preview

8/25/2026, 8:32:25 AM

Core Event

Toot Games is developing *My Arms Are Longer Now*, a comedy-driven stealth title in which a single, grotesquely extended arm serves as the player’s avatar. The arm slithers across floors, wraps around furniture, steals items and slaps any character it contacts—including a non-negotiable baby slap.

Concept and Comedy Focus

Co-founders Matthew Jackson and Millie Holten conceived the idea during a weekend game-jam themed on “lost and found.” Their goal was a visual gag that could be captured in a single image, leading to the arm prototype. Jackson describes the game as “a vessel for jokes,” and the team has prioritized humor over traditional puzzle design. After nearly a year of “cramming jokes into the game,” the developers realized the arm’s physics had become entertaining in its own right.

Design and Gameplay

Initially built as a flat 2D prototype, the project shifted to a 3D engine six months into development to accommodate the arm’s looping motion. Working with developer Cherie Davidson, the team created a procedural, tube-like limb that uses forced perspective to retain the illustrated style while handling complex collisions. The gameplay mirrors the reaction system of *Untitled Goose Game*: characters respond to the arm’s misdeeds, but, as Jackson notes, “There are no fail states in the game.” Players can customize the arm’s skin tone, hair and accessories, and optional interactions reward thorough exploration without obstructing punchlines.

Conflicting Reports & Gaps

The Guardian’s coverage provides two differing figures for the game’s voiced cast: one passage cites “more than 40 speaking characters,” while a later section specifies “48 speaking characters.” The source does not reconcile this discrepancy, leaving the exact count unclear.

Verbatim Quotes

  • “There are no fail states in the game.” — Matthew Jackson, toot games co-founder
  • “You can hit a joke, and that joke’s done. You’ve burnt that,” — Matthew Jackson, toot games co-founder