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Story summary
- Microsoft announced Xbox cloud-gaming limits of 5 to 15 hours, varying by Game Pass tier.
- Only 4% of Game Pass subscribers stream more than 15 hours each month.
- Xbox cloud gaming uses about 4 GB of data per hour, compared with Netflix’s 1 GB.
- Early streaming suffered up to one-second input lag, affecting gameplay responsiveness.
- Rising AI workloads increased computing costs, leading Microsoft to prioritize Azure and Copilot over its gaming cloud.
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