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Story summary
- Capcom announced it will convert its RE Engine into an AI-generation game engine.
- Programmer Satoshi Ishida detailed the REX Project at the Capcom Conference RE:2026 on 2 October.
- Ishida said AI will streamline workflows but will not create in-game assets.
- The overhaul adds RE:Dox and RE:C++ tools to enable AI-generated code, automated test plays, and debugging.
- Over 2,000 developers use the engine, prompting multilingual upgrades and open-sourcing parts for AI training.
