Full Breakdown
No Man’s Sky Expands to iPhone and iPad on October 28
By Drooid · · How we work
iOS Launch Set for October 28
Hello Games announced that its long-running sci-fi exploration title No Man’s Sky will be released for iOS on October 28. The mobile version will be available for both iPhone and iPad, supporting devices from the iPhone 11 and the 3rd-generation iPad Air upward. The launch will be “free to try,” with the full price to be confirmed later.
From a Rocky Debut to a Decade of Updates
When No Man’s Sky first launched ten years ago, it faced criticism for missing promised features. Since then, Hello Games has delivered a steady stream of free expansions—including the Voyagers expansion and the Cosmos update in September—transforming the title into a widely praised space-exploration experience. The game has already been ported to macOS, the Nintendo Switch, and a VR version before the upcoming iOS release.
Technical Specs and Feature Set
- File size: under 5 GB, allowing download on most modern iOS devices.
- Device compatibility: iPhone 11 and later; 3rd-generation iPad Air and later.
- Controls: newly designed touch controls, with optional support for external controllers, TV casting, and mouse-and-keyboard on iPad.
- Missing features at launch: multiplayer and planetary settlements, mirroring the initial limitations of the Switch port. Hello Games indicated these could be added in future updates, as they later did for the Switch 2 version.
- Performance focus: the studio emphasized battery life and thermodynamic management to enable long play sessions.
Official Statements from Hello Games and Apple
He also noted that the team adapted the user interface to stay within the 5-GB limit while preserving the full gameplay experience.
Carson Oliver, Apple’s head of App Store Worldwide, framed the release as part of Indie Games Week, emphasizing the platform’s role in showcasing “bold ideas” and “creative risks” from independent developers.
Verbatim Quotes
- “A lot of PC and console games, if they can make the jump to mobile at all, are confined to the very latest iOS devices, but we are super-proud that we have been able to make No Man's Sky playable on iPhone 11 and 3rd generation iPad Air and above,” — Hello’s Sean Murray, to studio co-founder
- “Indie games are constantly pushing the boundaries of creativity to deliver unique gameplay experiences to Apple users, and we wanted to take a moment to celebrate these games and the teams that take creative risks to push gaming forward,” — Carson Oliver, Apple's head of App Store Worldwide
- “It’s the full game. It’s 10 years of updates,” — Sean Murray, to studio co-founder
- “It runs on the iPhone 11 and up and we tried to make it as accessible as possible.” — Hello Games. He
What’s Next
Hello Games indicated that future iOS updates may follow the same feedback-driven approach used for the Switch 2 version, potentially adding multiplayer and settlement features after the initial launch. No specific timeline has been provided.
