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AMD Expands FSR 4.1 Upscaling to Xbox Series X, RX 6000 GPUs and Handhelds

By Drooid · · How we work

Core Expansion Announcement

AMD has released FSR 4.1 for a broader range of hardware, adding support for Xbox Series X and Series S consoles, Radeon RX 6000-series graphics cards, and Ryzen Z-series handheld devices. The rollout was announced in a video that highlighted the technology’s arrival on RDNA 2 GPUs and Z2-powered handhelds.

Technical Adjustments Enabling Older Hardware

To run on less-powerful chips, AMD altered the neural-network model from FP8 matrix acceleration to INT8 shader hardware, a format compatible with the RX 6000 series. The handheld-specific version was trimmed to less than half the size of the full model, reducing computational load. AMD states that, compared with FSR 3, the new version delivers higher image quality while adding only a modest performance cost.

Official Comments from AMD and Xbox Leadership

In a parallel statement, AMD senior figure Jack Hyunh confirmed the release for the listed devices and noted the driver update (Radeon 26.10.1) as the delivery method. Xbox CTO Scott Van Vliet affirmed that the console will continue working with AMD to integrate the upscaler, while Xbox CEO Asha Sharma described Project Helix as a “family of devices” that will benefit from the technology.

Performance Impact and Game Support

Testing on a Radeon RX 6900 XT showed that enabling FSR 4.1 in Cyberpunk 2077’s Balanced mode at 4K incurred roughly a 13 % performance hit, offset by sharper and more stable visuals. The update also adds native support for titles such as *Call of Duty: Modern Warfare 4*, *Star Wars: Galactic Racer* and *Final Fantasy Resonance*. AMD indicates future support for the Vulkan API and FSR Ray Regeneration, expanding compatibility with additional games and emulators.

Broader Implications for Console and PC Gaming

By bringing high-quality AI upscaling to legacy hardware, AMD narrows the gap between its solution and Nvidia’s DLSS, offering Xbox owners a tool to improve performance ahead of demanding releases like *Grand Theft Auto VI*. The move also extends advanced graphics features to existing Radeon GPUs, potentially extending the useful lifespan of current-generation PCs and handhelds.