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Obsidian Entertainment's 2025: Lessons from a Year of Mixed Success

2/4/2026, 7:48:38 PM

Overview of Obsidian's 2025 Releases

In 2025, Obsidian Entertainment launched three major titles: the fantasy RPG *Avowed*, the sci-fi RPG *The Outer Worlds 2*, and the survival crafting game *Grounded 2*. While *Grounded 2* achieved significant success, both *Avowed* and *The Outer Worlds 2* fell short of sales expectations set by their parent company, Microsoft Corp. This situation has prompted Obsidian's leadership to reassess their development strategies and timelines.

Development Challenges and Strategic Shifts

*Avowed* and *The Outer Worlds 2* were in development for over six years each, leading to inflated production costs and heightened expectations. Feargus Urquhart, CEO of Obsidian, noted that the lengthy development cycles have become a common issue in the industry, stating, “I don’t think anybody really likes five-, six-, seven-year dev cycles.” The studio aims to reduce development time to three or four years per title to mitigate the risks associated with missed sales targets.

The initial vision for *Avowed* was ambitious, combining elements of *The Elder Scrolls* and *Destiny*, but the project underwent significant changes, including the removal of multiplayer features. Josh Sawyer, Obsidian's studio design director, expressed skepticism about the original scope, saying, “I don’t think there’s a team on the planet that could execute on this.” Ultimately, the game took nearly seven years to complete, reflecting the challenges of modern game development.

The Success of *Grounded 2*

In contrast, *Grounded 2* was developed in just over two years and quickly became a hit, attracting three million players shortly after its early access launch. This success has highlighted the potential benefits of shorter development cycles and the use of external support, as Eidos Montreal assisted in its production. Chris Parker, an Obsidian co-founder, emphasized the advantages of outsourcing, stating, “We made this call because we could tell them what to do.”

Official Statements & Responses

Urquhart acknowledged the mixed results of 2025, stating, “They’re not disasters. I’m not going to say this was a kick in the teeth. It was more like: ‘That sucks. What are we learning?’” He emphasized the need for Obsidian to rethink its approach to game development, particularly in terms of resource allocation and project timelines.

Criticism & Opposition

Despite the critical acclaim received by *Avowed* and *The Outer Worlds 2*, the disappointing sales have raised concerns about Obsidian's future direction. Critics argue that the studio's decision to release three major titles in a single year may have overstretched its resources, leading to burnout among staff. Sawyer remarked, “It’s not good to release three games in the same year. It’s the result of things going wrong.”

What's Next for Obsidian

Looking ahead, Obsidian plans to continue developing games within the *Avowed* universe while also working on expansions for *The Outer Worlds 2* and *Grounded 2*. However, the studio has confirmed that there are currently no plans for a third installment of *The Outer Worlds*. Urquhart hopes that by spacing out releases and focusing on shorter development cycles, Obsidian can achieve a more sustainable model moving forward.

Conclusion

Obsidian Entertainment's experience in 2025 serves as a case study in the complexities of modern game development. As the studio reflects on its recent challenges, it aims to implement strategic changes that could lead to more successful outcomes in the future.